Once again, this similarity ends up being offset by their motives. In every Metroid game, Samus obtains new abilities and grows in power as she progresses, and Dark Samus does the same in Metroid Prime 2. But the two Samus resemble each other in another way. But she ends up contrasting with her rival in that while Samus is willing to work with others to achieve a common goal, Dark Samus guns down anyone who remotely stands in her way- however, she is willing to forcibly corrupt individuals into becoming her allies in the next installment. Dark Samus, similarly, is a completely independent actor with her own agenda and motivations. In every Metroid installment, Samus is portrayed as an independent bounty hunter, and while she often works with the Galactic Federation, these instances are only temporary hires for individual missions. This ending reveals Dark Samus to be the reincarnation of that game’s central antagonist, the titular Metroid Prime, so this establishes her appearance in Metroid Prime 2 as a way to tie both games’ narratives together.īut what really makes her rogue nature so intriguing is how much she echoes Samus’s character. Of course, the literal story explanation for her existence can be found in the 100% ending of the first Metroid Prime. In general, she has little to do with the central conflict of the game, which involves saving the planet Aether and the Luminoth race from the Ing threat, which may make the player wonder why she is here in the first place. But it soon becomes apparent that she has no connections to them either, especially when the player sees her wiping out a team of Ing-possessed Space Pirates later on. The player might be initially led to believe that she is associated with the game’s primary antagonists, the Ing, as she leaves Samus to get swarmed by a horde of Ing monsters at the beginning of the campaign. She clearly is not associated with the Space Pirates, as their logs reveal that she has been attacking their already dwindling troop and defenses. One aspect that makes Dark Samus especially interesting is her affiliations or lack thereof. These fights do an excellent job at firmly establishing her as Samus’s primary rival, and they remain some of the most exhilarating parts of the campaign.ĭark Samus is not just good for popcorn thrills, however, as her role in the narrative enhances the experience significantly. Each fight introduces a variety of new attacks and mechanics to keep the player on their toes, to the point where the final encounter with her barely resembles the first two. These elements make it difficult not to feel a rush when fighting her, and that rush does not go away in subsequent encounters. The soundtrack blares siren-esque sounds to highlight how dangerous she is, and her arenas often feature dynamic, destructible environments that react to her more potent attacks, enhancing the excitement and tension of her battles. Dark Samus’s movements are quick and erratic, and she possesses a wide array of moves that often demand deft dodging from the player. Her fights contrast nicely with most of the other bosses most encounters are against large creatures with some kind of weakness to exploit, but Dark Samus is a humanoid character, and her encounters are straight-up firefights for the most part. The player squares off with her three times over the course of the title, and each encounter is frequently touted as a highlight of the adventure. One of the most immediately striking aspects of Dark Samus in Metroid Prime 2 is her boss battles.
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